ahandrewh teaches IAT-334interface design

The Summer 2024 version of IAT-334Interface Design

Course overview

Important information for an overview of Interface Design.

Announcements

Class-wide announcements made over the term.

Projects and exercises

Course-work for the term.

Projects

Longer and more complex.

P1: Features
  • Individual project.
  • From May 8 to May 29.
  • Worth 10% of final grade.
P2: Heuristics
  • Individual project.
  • From May 29 to June 19.
  • Worth 20% of final grade.
P3: Interface Proposal
  • Group project.
  • From June 19 to July 3.
  • Worth 15% of final grade.
P4: Interface Design
  • Group project.
  • From July 3 to July 24.
  • Worth 30% of final grade.
P5: Introduction
  • Individual project.
  • From July 24 to July 31.
  • Worth 5% of final grade.

Sketching exercises

Short weekly practice in process.

Sketch #1
  • From May 8 to May 13.
Sketch #2
  • From May 15 to May 20.
Sketch #3
  • From May 22 to May 27.
Sketch #4
  • From May 29 to June 3.
Sketch #5
  • From June 5 to June 10.
Sketch #6
  • From June 12 to June 17.
Sketch #7
  • From June 19 to June 24.
Sketch #8
  • From June 26 to July 2.
Sketch #9
  • From July 3 to July 8.
Sketch #10
  • From July 10 to July 15.

Reading reflections

Written reflections on reading content. Only five required over the term.

Reading reflection #1
  • From May 8 to May 8.
Reading reflection #2
  • From May 15 to May 15.
Reading reflection #3
  • From May 22 to May 22.
Reading reflection #4
  • From June 5 to June 5.
Reading reflection #5
  • From June 26 to June 26.
Reading reflection #6
  • From July 10 to July 10.

Lectures

All lectures slides for Summer 2024.

User Interface Thinking (May 8)

An introduction to the course as well as getting you started on sketching interfaces.

Aesthetic Affordances (May 15)

Considering guidelines and affordances in designing interactions.

Aesthetic Assessment (May 22)

More on affordances and heuristic assessment of interfaces.

Understanding Users (May 29)

Looking at different types of users, their goals, and how we can understand them.

Talking to Humans (June 5)

An introduction to approaches for interviewing users and the resulting consideration of research ethics.

Teeny Tiny Actions and Patterns (June 12)

Exploration of more interaction and interface patterns as well as the introduction of microinteractions.

UI for Humans (June 19)

A recap of human-specific issues in interface design including (but not limited to) accessibility and culture.

Surveying the Land (June 26)

Surveying users and deriving meaning from research results.

Protoflow (July 3)

How we go about prototyping testable interfaces and interactions.

When We Fail (July 10)

Dealing with the reality of when we fail... because we will at some point fail.

Interface the Future (July 17)

Looking into future considerations or aspects of interface design.

App Day (July 24)

Pitch your apps to your peers.

Final critiques (July 31)

Final critiques on course deliverables.