Considering not only the design of content, but the content itself as a part of our process. Lecture slides will be made available on the day of the lecture (Oct. 7).
Well-being and IAT-235
This course strives to be balanced, but may not always achieve that. Please be open with me when it does not.
Critique and self
Please take two minutes to write or sketch your general state of mind and where you find yourself — your headspace — in the class today.
This writing is only for you.
We will be asking questions of the work. Please phrase every 'critique' as a question.
Grading of P1 is in progress. We will have your grades back to you by next Thursday's lecture time.
Should you have any questions or concerns with your grades once released, email Andrew. Pouria and Kimia will not be able to discuss grades.
Research from Google shows that 90 percent of people start a task using one device, then pick it up later on another device...Windows on the Web (Karen McGrane)
We want to make sure the content we provide is right for the user and/or their context.
Our content should fulfill a clear and specific purpose for the user.
Consider in what context the buttons below make sense (or not).Click hereMore >Find out more about foxes
When you are creating new titling and categories remember the considerations of good labelling:
- Be clear: Use straight-forward unambiguous language.
- Be specific: Make sure categories are specific and not 'catch-alls'.
- Be inclusive: The terms used sould be accessible and welcoming of all.
- Be consistent: Use similar syntax and terminology.
Images, video, and audio are content too
Just like we think about text user experience, we can also think about photo experience (or video, audio...)
Content should be user-centered
We want our content to focused on what the user needs or understands.
Keep content concise
Users are going to scan through content to find what they want or need. Provide them with concise and well-structured content to help them.
Interfaces are type
"It is the typographer’s task to divide up and organize and interpret this mass of printed matter in such a way that the reader will have a good chance of finding what is of interest to [them]."Emil Ruder
Does my user understand the language used?≡MenuNavigationThe links place
A tensionProgressive Disclosure (UX Patterns)
Make sure that we can clearly see your work as well as understand it.
Keep it concise
Give us only the necessary annotations.
Do not 'walk' us
Focus on summarizing the process and outcome of your work. A 'step-by-step' explanation of what you did is not useful.
Like a cloud
Avoid fluffy phrases that do not help showcase your work and thinking:
- "I looked into this design because it's cool"
- "We did some stuff"
- "The TA and Andrew said to do it"
- "My [mother, father, cat...] liked it"
Just mashing together design terminology will not help communicate the effectiveness of your design. Use design terms as appropriate, and normal language otherwise.
Any general questions about where we are in the course?
An introduction to interaction design and wireframing. Lecture recordings will typically become available on Fridays or Saturdays.