E5: Pause and play (due February 11)
On this page:
Instructions
This exercise helps you practice building different states for your games.
Please complete the following:
- Continuing from the file built in the code tutorial on user input, create a game 'start' screen. This screen should:
- Detect when the user has pressed a button to start the game, or;
- Start the game after a duration of time has passed.
- Make sure the start screen provides some indication of when or how to start the game. You will likely want to explore the
text()function in p5.js. - Run the sketch using the play symbol to ensure the output is as you expect.
- Save the sketch to your computer.
Submission
Once done please submit a ZIP of your exercise to Canvas before class on February 11.
You are allowed to use this exercise as part of your projects if useful.
Grading rubric
This code exercise is worth 1% (1 point) of your final grade for completing the exercise steps.
Exercise rules
Please note the rules for exercises in this course:
- AI use is not permitted for code exercises. These are your opportunity to practice some of the basics we will need to progress through the course.
- You can use other online resources, course materials, and lab-mates for support. This being said, others are not allowed to do your work for you. Also, if you are drawing from online resources, course materials, or peers, you must cite it.
- Cite any knowledge that is not yours in a comment in the code. The internet is a huge repository of information and you are welcome to use it, but you must let us know when something does not originate from your own knowledge.
- If work has been copied without citation the exercise grade will be zero. Please make sure to include comments indicating where you had assistance or learned.